VEETRI DELGAUDIO

SENIOR UNITY DEVELOPER. SHADER & VFX ARTIST.

ABOUT ME
I'm a Generalist Unity Developer currently based in Argentina, with experience in Desktop, Console, VR & Mobile games. I also have a knack for Shaders, VFX & Technical Art. I've been working in the videogame industry since 2013 making games for several clients as well as working on my own projects.

I love working alongside passionate people to create amazing games. I am capable of working on my own as well. I am always looking to improve my skills and learn new ones. I am adaptable and can work on all kinds of projects.

I am currently doing freelance Unity Game Development as well as working on my own personal projects. And I'm also working on a cute indie title for PC, Switch and Mobile.

Lead Programmer, Shader & VFX Artist
Lemonchili Games [2019 - Present]

Boop Kids is an app for iOS and Android that allows parents to connect with their family and kids on a daily basis through fun educational mini games and videos.Main tasks and responsibilities:-Planning and organization, resource management.

-General Programming.
-Shader Programming & VFX.
-UI Programming.
-Asset Integration.
-Auxiliary Animation.


Programmer, Shader & VFX Artist
Freelance [2019 - Present]
As a Generalist Programmer, I’ve participated in multiple projects, undertaking responsibilities such as Core Gameplay, Editor Scripting, Game Design Tools, UI and Networking.
I also excel at creating shaders, procedural animations, particle effects and other VFX for projects ranging in scope from AAA to Indie.


Lead Programmer & Technical Artist
Aruna Collective [2017 - 2020]
Kori is a Puzzle game for mobile platforms with a focus on delivering a soothing aesthetic storytelling experience.

Main tasks and responsibilities:
-Project Management.
-Gameplay Programming.
-Shader Programming & VFX Artist.
-UI Programming.
-Asset Integration.
-Auxiliary Animation.


Lead Programmer & Technical Artist
BlackPony [2015 - 2019]
Voxelus was a VR Content Creation Platform for Oculus Rift, Samsung Gear VR and Google Daydream. Players can team up to explore, create and share worlds for other players to enjoy.
Alongside, Voxelus Marketplace was a service which allowed the community to upload and sell their own assets for use in the game.

Main Tasks and Responsibilities:
-Asset Integration.
-Gameplay Programming.
-Shader Programming & VFX Artist.
-UI Programming.
-Auxiliary Animation Authoring.
-Auxiliary Texture/Sprite Authoring.


Other Work
Freelance / Personal [2022 - Present]
3D Character Gameplay animation for Indie AA games.
3D Modeling, rigging and animation of Low Poly Retro-style characters, props and environments.
Machinima-Style 3D Animation.
Digital 2D Animation.